![]() Microsoft is also focused on helping organizations take full advantage of AI, and we are investing heavily in programs that provide technology, resources, and expertise to empower those working to create a more sustainable, safe, and accessible world. Read more here: Meeting the AI moment: advancing the future through responsible AI We are committed to sharing our own learnings, innovations and best practices with decision makers, researchers, data scientists, developers and others, and we will continue to participate in broader societal conversations about how AI should be used responsibly. ![]() Our goal is to develop and deploy AI that will have a beneficial impact and earn trust from society. Third, we must ensure that AI serves society broadly, not narrowly.Second, we must ensure that AI advances international competitiveness and national security. ![]() First, we must ensure that AI is built and used responsibly and ethically.We believe we should focus on three key goals. We need to have wide-ranging and deep conversations and commit to joint action to define the guardrails for the future. This transformative moment for AI calls for a wider lens on the impacts of the technology – both positive and negative – and a much broader dialogue among stakeholders. But our own efforts and those of other like-minded organizations won’t be enough. We’ll approach the road ahead with humility and a commitment to listening, learning and improving every day. As AI models continue to advance, we know we will need to address new and open research questions, close measurement gaps and design new practices, patterns and tools. This sets out how we will build AI systems using practical approaches for identifying, measuring and mitigating harms ahead of time, and ensuring that controls are engineered into our systems from the outset.Īs we look to the future, we will do even more. And, in 2022, we strengthened our Responsible AI Standard and took it to its second version. In 2021, we described the key building blocks to operationalize this program, including an expanded governance structure, training to equip our employees with new skills, and processes and tooling to support implementation. This included the first version of our Responsible AI Standard, a framework for translating our high-level principles into actionable guidance for our engineering teams. In 2017, we launched the Aether Committee with researchers, engineers and policy experts to focus on responsible AI issues and help craft the AI principles that we adopted in 2018, and went on to create the Office of Responsible AI to coordinate responsible AI governance. Our work is guided by a core set of principles: fairness, reliability and safety, privacy and security, inclusiveness, transparency and accountability. For more than six years, Microsoft has invested in a cross-company program to ensure that our AI systems are responsible by design. If you’re recording a new greeting, follow the voicemail attendant’s instructions on how to record a greeting.How Microsoft AI approaches responsible AI to build a more accessible, sustainable and innovative worldĪt Microsoft, we believe that when you create powerful technologies, you must also ensure that the technology is used responsibly.You can press 1 to listen to your messages or 2 to record a new greeting. You should now be at the voicemail main menu.Press on your office phone. If you prefer using Skype, go to the dialer and press and hold for three seconds.Click Reset your PIN and follow the on-screen instructions.Sign-in using your Trinity email address and password.In Skype for Business, click on the telephone icon circled in red and then click on PIN. ![]() It is used for signing into an office phone and for identifying yourself as a Meeting Organizer in conferences. Your Skype PIN is different than a voicemail PIN. Sign in Trinity email address and enter your password when prompted.If you are on a Trinity workstation, it will auto sign-in. Launch the Skype for Business client from your desktop or from Start | Programs | Microsoft Office 2013.If the phone is already logged in as someone else, press the Status softkey and then press Sign out.Ĭonfused?! Watch our video of Signing in to the Phone. Your screen should look similar to the following: Press down on the directional pad to go to the next line for your Lync PIN.Input your the last 4 digits of your extension.Review your phone’s layout to find the softkeys. From the phone, press the Sign in softkey.Sign in to your office phone with your Skype PIN to make and receive phone calls. You won’t have to sign in every time to use the phone! For topics not covered below, such as how to place a call and instant messaging, view the How to Videos.
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![]() Vivid 7-color TTL beams (RGB, CMY, white).The Caliente Aurora is portable, lightweight and easy to use, making it perfect for mobile entertainers, DJs and even as an installed lighting effect in small clubs or bars. You can rig the Caliente Aurora just like any normal lighting effect, set the beam zone safely, and go on with a bright, multicolor laser show. The X-Laser Caliente Aurora brings RGB color to the groundbreaking Aurora product line and makes creating colorful liquid sky effects easier and more affordable than ever before. Get Powerful Laser Shows with the X-laser Caliente Aurora Laser Please see the listing description for item specific information. ![]() They are guaranteed to work and may have a limited warranty or you may purchase an extended warranty in some cases. Being that these are sealed from the manufacturer, we generally do not open these to photograph the cosmetic issues. They will show some cosmetic issues, but nothing that would impact performance. These items were purchased from the manufacturer in a refurbished condition. Please read the description for information about the condition of the item. These item may have varying degrees of wear. The original packaging may no longer be included, but you can be assured that you are receiving an awesome item and an awesome price. Demo: These items have been on our sales floor for demo purposes and will likely show signs of use. Rest assured, these items undergo a very careful inspection before shipping. The condition is brand new as received from the manufacturer with manufacturer warranty. Display Model: These items are so cool that we put them on display in our legendary shop. The original packaging may have superficial issues but the item itself and any originally included accessories are in perfect, like new condition. Mint or Open Box: The item may have been opened and tested but has been repackaged. Instruments such as guitars, snare drums, drum kits, brass and woodwind instruments may be opened for photography and quality control inspection and may not be in a factory sealed box. New: The item is brand new as received from the manufacturer with a full manufacturer warranty. Sometimes we can help you track down the item through other sources or help you find something similar. If you want or need this item call or text us. █ Sold out: We don't think we can get this item because it was either discontinued by the manufacturer or was limited in quantity. Orders for special order items must be prepaid and we cannot accept cancellations or refunds. Some of these items are works of art and have to be made individually. ❔ Special order: The item is so special that it needs to be custom ordered for you. ![]() You have the option to cancel the order if you change your mind. If you order one of these items we will contact you with an estimated fulfillment date. ❓ Out of stock: We don't currently have it available but you're not out of luck yet. If you place an order for one of these items someone will contact you to estimate the delivery date. We can't predict when preorder items will arrive due to current supply chain issues. □ Preorder: It is on the way to our warehouse. ![]() Our pickup location is 11151 Veirs Mill Rd. We can usually ship or have these items available for pickup by the next business day if they don't require inspection, special handling, or setup. ♫ In stock: It is in stock and available to ship or pickup. ![]() ![]() Steve is well known as the creator of the dark adventure game Sally Face and the founder of Portable Moose (2015). A one-man development team, Portable Moose (The Creators of Sally Face Game)Īward-winning independent game developer Steve Gabry, who is headquartered in Pittsburgh, has been producing successful games for 11 years. Characters like Sal Fisher, Larry Johnson, Todd Morrison, Ashley Campbell, Travis Phelps, and others may be found in the online game Sally Face. Sally Face was also made available for the Nintendo Switch in 2021, and then in 2022 on the Playstation 4 and 5. Five episodes total, which were published between 20, make up the game. A youngster with a prosthetic face named Sal Fisher (also known as Sally Face) and his buddies investigate local homicides as the game’s primary character. Steve Gabry, sometimes known as Portable Moose, is the author of the independent adventure game Sally Face. Reception The game received "overwhelmingly or very positive" ratings on most gaming review sites.Sally Face Game for PC, Windows 11/10 macOS Free DownloadĪnd thus today we are going to further talk about this really amazing Sally Face Game and learn how to download and run the Sally Face Game for PC and the Sally Face Game for Windows for totally free. There hasn't been a confirmed release date other than 2019. Episode four was released on November 30, 2018, and the fifth and final instalment is still currently in development. The episode was released on J which was then followed by the third instalment on February 11, 2018. Episode two marked the stage of which Gabry began working Sally Face as a full-time project. Later that year, the first episode was released onto Steam and work began on creating the subsequent chapters of the game. Development on Sally Face, Episode One: Strange Neighbors was finished in the summer of 2016 and was released on itchi.io in August 2016. In that time, he had decided to focus on finishing episode one of Sally Face. However, in February 2016, he was unexpectedly laid off during a company-wide downsizing. Most of his work was done in free time as Gabry still held his position with Wither Studios. In 2015, Gabry began building from the original concepts, rewriting the story arc to fit into a five-episode narrative, Sally Face was finally beginning to form. The team was created with a few friends of Gabry's that were artists and animators, however, due to work and school schedules no one was able to commit enough time and the project fell apart quickly and wouldn't be touched for years. Gabry states he wanted to create something that had "the look and feel reminiscent of a 90’s Nicktoon (like Doug, Ren and Stimpy, Hey Arnold, Rock’s Modern Life) but with darker themes and more mature stories/content." Initially, after creating the backstory for Sal, the idea was to create an internet cartoon. He lives in room 303 and is often found outside waiting for his parents to return home from work.ĭevelopment Main creator and developer, Steve Gabry originally conceived the character "Sally Face" around 2006/2007 with many details of backstory and setting already set in stone for the game that would not be a full project until 2015. Chug, a boy who confides in Sal his belief of ghosts roaming the building.Charley Mansfield, a tenant of Addison Apartments who lives in room 204 and has a large collection of figures and collectables.He remains unseen except for his eyes peeping through the mail slot when spoken to. Addison, is the landlord of Addison Apartments living in room 103. Larry Johnson, lives in the basement with his mother who introduces him to Sal and they become close friends that investigate the strange happenings that haunt Addison Apartments.At the apartments, they meet an assortment of tenants including: Little did they know what misfortune still awaits. In the first episode, Strange Neighbors, Sally Face and his father move into an apartment filled with odd tenants and an unfortunate crime scene. Story and Characters Delve into an unsettling adventure following the boy with a prosthetic face and a tragic past. ![]() These include bonus mini-games as well as additional narrative. However, there are hidden layers to be uncovered that will invoke a bit of head-scratching, for those players up to the challenge. The main path typically requires casual effort. Gameplay In this story-driven adventure game, players will interact with Sal's world and his nightmares. Gameplay and Story For the full credits for the game, see here. Unravel the sinister mysteries of Sally's world to find the truth that lies hidden beneath the shadows. Summary Delve into a dark adventure following the boy with a prosthetic face and a tragic past. If two or more money trees are planted during the same day, only one will bloom, so it is wise to plant money trees on different days. This is because despite the money tree's chance to bloom, which varies upon how many Bells are initially buried, the expected return will never exceed the amount invested. It is more akin to gambling at a casino-if someone plays long enough, they are more likely to lose. Unfortunately, money trees are not statistically profitable. The maximum amount of Bells any tree may produce is 90,000, and it will bloom only once, meaning that it is detrimental to bury an amount exceeding 90,000 Bells. The likelihood of a tree blooming is dependent on the amount of Bells buried. Money Tree Probability (Pre-New Horizons)īecause of the 90,000 Bell cap, planting money trees is not long-term profitable no matter how many Bells the player invests into the ground. The player should always plant 10,000 bells, for not only a better profit but a more guaranteed one. Planting 10,000 bells is always a 20,000 bell profit. However, the expected profit from planting 30,000 bells is an 18,000 bell profit per tree. ![]() This ensures that they have zero loss when they only harvest 30,000 bells back from the tree. ![]() Some sources tell players to plant 30,000 bells daily. This is a profit of 7,300,000 bells a 200% profit with a guaranteed daily profit of 20,000 bells. They then will have a 100% chance of getting 3x 10,000 bells every tree for a guaranteed harvest of 10,950,000 bells. If the player plants 10,000 bells in every glowing spot every day they will have planted 3,650,000 bells. Statistically, with 30% of the trees being 297,000 bells, and 70% being 30,000 bells, you can theoretically expect to harvest 40,186,500 bells from money trees for a profit of 4,051,500 bells an 11.21% profit with an average daily profit of 11,100 bells. If the player plants 99,000 bells in every glowing spot every day for a year, they will have planted a total of 36,135,000 bells. Planting more bells will yield greater revenue, but a lower overall profit. Simulated annual revenue and profit percent for amounts between 10,000 and 99,000 bells, each point averaged over 50 years. There is no pattern whatsoever to when you will get the original investment back or the 'capped' investment. The game decides this the moment the money is buried in the glowing spot.If the player buries 10,000-99,000 bells, there is a 70% chance of 3x 10,000 bells and a 30% chance of 3x the amount buried.If the player plants 2,000-9,000 bells, there is a 70% chance of 3x 1000 bells and a 30% chance of 3x the amount buried.If the player plants 100-1000 bells, they will always get a tree with 3x 1000 bells.In New Horizons, one shining spot appears per day, granting the player both 1,000 Bells and one opportunity to plant a Bell tree. ![]() If the player buries 10,000 bells, they are guaranteed to get 30,000. The expected return on investment for any amount of bells buried. 2 Money Tree Probability (Pre-New Horizons). |